

The drop in/drop out, two player local co-op works just as well as ever. After the main story has been completed, there is much to do, including finding collectibles and purchasing new characters. Walking around, destroying everything you see, is extremely repetitive, but still as enjoyable today as it was in the first LEGO Star Wars. The environments are filled with brick scenery that can be smashed into bits to collect studs, the LEGO currency. While the basic ingredients of the LEGO series have changed gradually over time, all of the familiar elements you expect are present in LEGO LotR. Does LEGO Lord of the Rings have what it takes to make the first truly great LEGO game? As the series has aged, new twists and tricks have been added to formula, and for the most part, these additions have kept the LEGO series good, maybe even very good, but not great. The series is going strong, selling well even though the core gameplay experience is older than the current console generation (which itself is a bit long in the tooth). Brick environments and LEGO-ized heroes coupled with pop culture thematic material is a recipe for success.

They didn't have full voice acting, so the characters communicated through grunts and expressions, and the game's sense of humor is timeless and still holds up today.The LEGO series is venerable, a tremendous success by any measure. The game's charm really shined through in the cutscenes that recreated the scenes from the films. It's easy as walking given the young target demographic, with the main difficulty coming from discovering the huge amount of collectibles within each level, much of which required returning to the level with a new character that had a specific ability, which created incredible replay value. Gameplay and graphics-wise, the game was extremely simplistic even for the PS2/Xbox era.


Part of the appeal of LEGO Star Wars: The Video Game was that it emulated the concept of playing LEGOs, with a huge assortment of characters to pick from that could be played in any level after completion utilizing "free play" mode, which would become a staple feature in the series going forward. Starting out with a franchise as prolific and renowned as Star Wars was the smartest move TT Games could have made, and it's hard to imagine that this was the game they would make that would be the template for almost every game they made after it.
